Nouveaux drivers 3dfx
Publié le 28/01/2000 à 16:25 par Marc Prieur
De nouveaux drivers 3dfx sont disponibles pour les Voodoo 3 et les Voodoo 2
Nouveautés apportées par les drivers V3 :
- Fixed 3dfx Tools bug that had language problem with non-English languages.
- Driver updated to support General Format mode Timings
- Udates to support Microsoft DCT300 tests
- Fixed issue with possible Deer Hunter 2 hanging at main menu
- Fixed issue which caused a slowdown with some Glide and OpenGL applications.
- Fixed issue with Unreal not running with OpenGL.
- Fixed issue with the control panel not allowing the selection of 800x600 when the machine was used with a non-PNP monitor.
- Fixed issue with Quake 3's brightness control being grayed out.
- Fixed issue with Flight Sim 98 and 2000 missing point lights during night scenes on right of screen.
- Fixed issue with desktop corruption occurring when changing form a 16bit mode to 8bit mode on certain motherboard/processor combinations.
- Fixed issue with Organic Art screen saver causing screen corruption and/or system lock when running with power management enabled.
- Fixed issue with Moto Racer2 crashing to the desktop when attempting to load.
- Fixed issue with System Shock 2. Players could lose weapon overlay, depending on position.
- Fixed issue with Jane's USAF, Textures beyond plane visible through the plane.
- Fixed issue with Deer Hunter 3, Terrain behind buildings visible through the building.
- Updated OpenGL with miscellaneous bug fixes
- Updated 3dfx Tools to provide video overlay gamma adjustment.
- 3dfx Tools now supports an external call that allows the display device to be switched between output devices.
Nouveautés apportées par les drivers V2 :
- Fixed problem with resolution switching causing lockups.
- Fixed control panel to report correct memory configurations.
- Bug fixes on various games.
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