Nouveaux drivers 3dfx

Publié le 28/01/2000 à 16:25 par
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3dfxlogo.gif (2085 octets)De nouveaux drivers 3dfx sont disponibles pour les Voodoo 3  et les Voodoo 2 

 

Nouveautés apportées par les drivers V3 : 

  • Fixed 3dfx Tools bug that had language problem with non-English languages.
  • Driver updated to support General Format mode Timings
  • Udates to support Microsoft DCT300 tests
  • Fixed issue with possible Deer Hunter 2 hanging at main menu
  • Fixed issue which caused a slowdown with some Glide and OpenGL applications.
  • Fixed issue with Unreal not running with OpenGL.
  • Fixed issue with the control panel not allowing the selection of 800x600 when the machine was used with a non-PNP monitor.
  • Fixed issue with Quake 3's brightness control being grayed out.
  • Fixed issue with Flight Sim 98 and 2000 missing point lights during night scenes on right of screen.
  • Fixed issue with desktop corruption occurring when changing form a 16bit mode to 8bit mode on certain motherboard/processor combinations.
  • Fixed issue with Organic Art screen saver causing screen corruption and/or system lock when running with power management enabled.
  • Fixed issue with Moto Racer2 crashing to the desktop when attempting to load.
  • Fixed issue with System Shock 2. Players could lose weapon overlay, depending on position.
  • Fixed issue with Jane's USAF, Textures beyond plane visible through the plane.
  • Fixed issue with Deer Hunter 3, Terrain behind buildings visible through the building.
  • Updated OpenGL with miscellaneous bug fixes
  • Updated 3dfx Tools to provide video overlay gamma adjustment.
  • 3dfx Tools now supports an external call that allows the display device to be switched between output devices.  

Nouveautés apportées par les drivers V2 : 

  • Fixed problem with resolution switching causing lockups.
  • Fixed control panel to report correct memory configurations.
  • Bug fixes on various games.

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